Release
Public Demo
Chapter 1 is live as a playable GitHub Pages experience rather than just a code repository.
Interactive Systems · April 2026
Chapter-based cipher game that translates manga decoding mechanics into reusable Python architecture and a public playable web interface.
Reusable mechanics layer: separated cipher and extraction logic from chapter-specific puzzle scripting so each new chapter can build on the same core modules.
Chapter pipeline: each chapter owns its own playable sequence, notes, and assets, which keeps manga analysis and game implementation aligned.
Static web delivery: exported Python chapter data into JSON, then rendered it through a dedicated landing page and one-puzzle-at-a-time play interface.
Deployment workflow: GitHub Pages automation rebuilds the public project site from the repo whenever the chapter content changes.
Release
Chapter 1 is live as a playable GitHub Pages experience rather than just a code repository.
Playable Scope
Index extraction, grid extraction, and a guided Hill-cipher step are already sequenced into the first chapter.
Scalability
New manga chapters can flow into the same Python, docs, assets, export, and web-delivery path.
Player-facing design: the public build separates a clean landing page from an interactive play page so the project reads like a real product instead of a raw prototype.
Engineering direction: the same chapter data currently powers CLI demos, local docs, and the deployed web interface, which keeps the project maintainable as the manga progresses.
Current public-build cover artwork used for the project presentation.